Name of Map: Mayan Melee v1.5
Players: 2-4
Theatre: Temperate
Size: 140x110
Authored by: Wildefire

The map is the same as the original Mayan Melee with these enhancements:

1) Sounds added
2) Mirage tanks disguise into the same types of trees that are on the map.

CY's for each side near starting points enable "Unholy Alliance" type gameplay in other battle modes. Easily defensible bases. All garrisonable structures hold more units than normal, are harder than usual to destroy, and are click-repairable while garrisoned. This includes steel-reinforced outhouses with subterranean gunports (all bases needing latrines). ;-) Ore near starting positions does not regenerate, so be sure to capture as many oil derricks as possible. Derricks provide far more income than normal and are worth defending. Map contains other goodies: nuclear reactors, tech airports, and various other surprises. Loaded pickup trucks deliver crates when destroyed. Radar map immediately comes online at the start of the game (though you'll still have to build a AFC or Radar to get units depending on those structures).

Installation: Unzip melee.zip. Put mayan melee.mpr in your RA2 folder. Automatic map transfer is enabled for LAN and WOL play.

Comments, questions, or feedback can be sent to me at wildefire@pacbell.net

Enjoy!